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Interview with Orin Machado - Best Game Trailer at Animday Awards

Posted By : Mukesh Dube    At 11/14/2014 7:56:57 PM


Tags : Best Game Trailer at Animday Awards    

Tell us a little about your background?
I did my Bsc Degree in animation Vfx from Zee Institute Of creative arts. After completing my Course, i started working as render wrangler then changed to a Lighting artist then a 3D artist but my focus was always on games so i started programming and ended up working as freelancer which sparked into something i could have never imagined. 

What was the Idea behind Escape Velocity ?
The idea was simple you have a bunch of Super cars some cop cars and the tools that was all needed to do this trailer rest comes directly through the creativity of a mind. There was a brainstorm when started thinking about this idea.

What are the challenges you have faced during Escape Velocity?
While creating this video there were a Lot of technical difficulties like heavy poly meshes and some times while animating the cars my Software used to crash and the biggest one of all "RENDERING", i have a simple Computer and with the simulations and the poly count it took about 5.6 hours to render a single frame which is very long for a two minute video. I need to get a better computer :)

What inspire you for your Escape Velocity creation?
Since childhood i am a huge fan of racing games when Electronic Arts released Need for speed the very first game in their racing franchise and i played that game i was blown away by the game at that time i made sure that not the game but at least a idea about the game and a trailer for it.

How do u feel being a Best Game Trailer at Animday Awards2014 ? What does this award mean to you?
I really feel great and as this was my first attempt for the trailer and the first award for it,I am flying in the clouds with happiness.  

What does “being creative” mean to you?
Idealistic Approach to creative Thinking

What is a source of inspiration that is not art/design related?

What are you most proud of?
CG Animation and the level it has been developed till today, because you just can't figure out what is real and Computer graphics.

If you could collaborate with anyone in this world, dead or alive, who would it be?
Not a specific person but with a group of people who share the same interests as mine.

Are you involved in any upcoming shows or events? Where and when?

What did you want to be when you grew up, and are you surprised where you ended up?
No, I didn't think about being something because when you think that you have to do this, basically there you are focusing on the same one thing rather then just letting your passion take control of your self, if you do that one day you will be happy and successful in what you do best.

What advise can you give to Game Designers who are just beginning?
No matter what always keep trying because the future Holds a lot of mysteries and who Knows maybe you will be the next big thing.

Thank you Orin Machado for sharing your experiences with us and all the very best for your future endeavors.  

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